Litepaper
  • Overview
    • šŸŽ®Stadium Heroes: The evolution of fantasy sports
    • šŸ’”Capturing the Market
    • šŸ”®Web3 ecosystem
    • 🧐Why Stadium Heroes
    • 🄸What are Stadium Heroes NFTs?
    • šŸ›£ļøThe roadmap
  • The coach
    • 🧠The Coach
    • šŸ•¶ļøAttributes
      • 🄷Profile
        • The Wall
        • The Expert
        • The Artist
        • The Analyst
        • The Guru
        • The Junior
      • 🦾Skills
      • šŸ‘”Outfit
      • 🌈Edition
      • šŸ“…Year
      • ⚽Sport
      • šŸŽ©Hat
      • šŸ•¶ļøGlasses
      • 🦱Skin, Hair, Beard
    • 🧮Coach Items
  • Gameplay
    • šŸ‘¾Gameplay
    • šŸŸļøStadiums
    • 🄊Competitions
      • Brawls
      • Races
      • Challenges
      • Tournaments
      • Duels
    • šŸ‹ļøā€ā™‚ļøCareer mode
    • šŸ„‡Achievements
    • šŸ†Reward system
    • šŸ”¢Scoring
  • Game Economy
    • šŸŖ™$SHCOIN
    • šŸ•¹ļøPlay 2 Earn
    • šŸ›ļøMarketplace
    • šŸ•NFT Coach Holders' - Sharing Program
    • šŸ‘„The Referral Program
    • šŸ“©Governance
    • šŸ’œWhy polygon?
  • How to play?
    • šŸ› ļøGetting set up
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  1. Gameplay

Career mode

Stadium Heroes proposes an entertaining progression in the game "The career Mode", that relies on the concept of leagues and seasons, this is a major feature of the game!

The career mode in Stadium Heroes is designed to provide a realistic and engaging simulation of the experience of being a football coach with plenty of opportunities to develop your coaching skills, it's a mode that's sure to keep you engaged and entertained season after season.

Seasons Description

Every 4 weeks (Monday-Sunday) a new season starts, and the progress of all users is reset to 0.

When they participate in competitions, they will get experience points.

Promotion & relagation

Based on their performances during a season, users are ranked in leagues.

First season

When a user is not ranked, the first season is a ranking season that will determine its starting level following this formula:

Level=floor(Xpāˆ—10/Xpmax)Level = floor (Xp*10/Xp max)Level=floor(Xpāˆ—10/Xpmax)

Regular seasons

At the end of each season, the progress is used for promotions and relegations:

Rank
Top 10%
Top 25%
Mid 50%
Last 25%
Last 10%

Result

Promotion * 2

Promotion

Maintain

Relegation

Relegation * 2

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Last updated 1 year ago

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